Puzzle 144 – Stostone

This is a Tuesday stostone puzzle.

Just in case you didn’t get enough of this type from the one trivial puzzle that doesn’t even use the fitting-together mechanic, I made a few more to post.

Also, the game Patterna just came out on Steam! It’s a game similar that I designed a whole bunch of puzzles for (I think 13 of the 70), so that’s pretty exciting! (This wasn’t the first game released on Steam that I’ve had some amount of puzzles in, because of Doors, but Doors doesn’t have very good puzzles, and I don’t recommend it. There’s another unrelated game coming out later this month too!)



Puzzle 139 – Tapa [In/Out]

This is a Tuesday tapa puzzle, with the exception that cells with numbers are allowed to be shaded or unshaded. Note that a cell with a number will never count itself, only the eight cells around it.


Puzzle 126 – Masyu [Knapp Daneben]

This is a Tuesday masyu, except that, for every clue, instead of acting normally, it is possible to make it valid by changing the length of both segments to it by one. More formally:

You must turn through black circles and in both directions you must go either one or three units.

You must go straight through white circles and in some direction you must go two units.

Puzzle 120 – Yajilin

This is a Tuesday yajilin puzzle. It uses the GMPuzzles rules that not all grey cells must contain a clue. If you don’t like those rules, just pretend the empty grey cells have 0’s pointing to the edge.

Technically, I’ve posted a variationless yajilin before, but it wasn’t really what most people would call a puzzle, so I’ll still count this as the first.

This might be on the hard side, but it’s the second easiest puzzle in this week I think, although I have been notably bad at estimating difficulty before.


Puzzle 115 – Nurikabe [Fünffach Knapp Daneben]

This puzzle is a Tuesday nurikabe, except that each number is either 5 more or 5 less than what it should be. In particular for this puzzle, a 6 must either become a 1 or an 11.

Just like yesterday, I think this variation has next to no potential, but it’s just fun and silly enough to make 1 of. That pretty much holds for all the puzzles I’m going to post this week.


Puzzle 110 – Corral

This is a Tuesday corral puzzle.

This is exactly as many digits of pi as I know by heart. I used to have Near A Raven mostly memorized, but I don’t remember almost any of it, and it’s not necessary to actually ever use that many decimal places (unless, of course, you are writing an entire book using its digits!). Again, as with most of the puzzles this week, it isn’t very hard, but I am happy that I was able to get it to work as intended!

Puzzle 93 – Yajilin [DOMINO]

This is a Tuesday yajilin. However, instead of shaded cells not being adjacent to any other shaded cell, they must be adjacent to exactly one other black cell.

Oops. This was intended to be Tuesday-ish, but definitely came out pretty far on the hard side…